*This page will be updated with the new mod list when a new patch is released*
Scarlet’s Broken/Updated Mod List for Patch 1.93
(November 1st/November 22nd)
If these Mod Lists help you, consider becoming a patron! Maintaining this list is very time consuming, so I very much appreciate any donation.
Patron perks include: Ad-Free access to the Mod List and downloadable Mod List summaries (which includes all status changes made to the list for each day)!
Important Info – Please Read!
How This Works
- I do not offer game support! If you need help with your game, I recommend trying one of these support servers:
- Every patch I will start a new Broken/Updated post at SimsVIP (unless it’s a hotfix patch). All mod statuses (except those set to Broken) will reset back to Unknown.
- ALL mods (except broken ones) start off as Unknown until the creator confirms compatible, updated, or I receive broken reports. So, just because a mod still says Unknown, it does NOT mean it’s broken. It just means I haven’t seen or received status news on it yet.
- I do not track patron only mods/updates, I will add them when they’re available to everyone.
- If a mod is updated for translations only, I only update the Last Known Update column! I don’t change the status unless it’s listed as Unknown.
- I will continue to update the list as I have time. However, please keep in mind…
- I’m ONE person managing this list and I do have a life outside of it.
- I don’t edit the list on Sunday’s and U.S. Holidays. Occasionally, I’ll take other days off as needed.
Broken Mod Status Info
Ever wonder why there’s a mod set to broken in the list when it “works” for you?
I don’t set mods to broken for the hell of it or for fun. Mods get listed as broken for one (or more) of the following reasons:
- Causes LastExceptions – Any mod that causes replicable LastExceptions. Some creators may claim the LE’s that their mod causes are harmless, and in some cases they may be correct. However, I’m not sorting through which ones may be safe and which ones aren’t.
- Includes Numerous Bugs/Glitches – Any mod that has an excessive amount of bugs/glitches. However, if it’s just a few harmless bugs and/or known issues they will not be listed as broken.
- Breaks (Vanilla) Game Features – Any mod that unintentionally breaks game features.
- Not Working as Intended – Any mod that doesn’t do what it’s described to do.
- Confirmed Broken by the Creator.
I test pretty much ALL mods that get reported as broken myself before listing them as broken (except for the ones confirmed by creator). I do all my testing on a new save with only Better Exceptions, Tuning Error Notifier, and XML Injector (since most mods require it) installed. If I can replicate what the broken mod report says, I set it to broken. If not, I leave the status as is.
Also, keep in mind sometimes even if a mod appears to be working, it doesn’t always mean it is (which is why I only accept compatible reports from creators). I’m a modder myself, so I know what to look for and how to check for broken mods even without testing.
Problems with the mod list?
The mod list is huge (4K+ rows and growing), so it may not always work properly (especially during patch weeks when it’s the busiest).
Although it works perfectly for most people, I have seen a few complaints of lag, inability to scroll, etc. I don’t experience any of this and I’m constantly editing (not just viewing) it. However, if you’re one of the unlucky few experiencing issues when trying to use it, here’s a few things you can try:
- Close other tabs! Too many open tabs can cause issues while looking through the list. For example, having 20 additional tabs all playing YouTube videos is obviously going to cause issues.
- Clear browser cache & cookies.
- Try another browser.
- If none of the above work, try the SimsVIP website version (linked above).
Mods/CC that I do NOT track at this time include:
- Custom Content: Including Hair, Makeup, Clothes, Re-colors, Objects (that don’t add new or custom gameplay), Skins, etc.
- CAS Backgrounds
- Loading Screens