Category: News & Info

Mod List RecapNews & Info

SimsVIP Mod List Changelog for September 7th-9th + Important Reminder

**Reminder - Please READ before continuing to the changelog below**

Just a reminder, I don't set mods to compatible unless they're confirmed by the creator. The only exception to this is if I know there were no changes to the tunings the modders used. As a retired modder, I DO know how to check mod compatibility.

If you're having an issue with a mod listed as compatible, you can report it to me and I'll see if I can replicate it. However, you still need to report it to the modder so they can look into and fix it if needed! Also, don't assume that a mod is broken just because it hasn't received an update in a while. Not all mods are susceptible to breaking easily, even for extremely mod breaking patches.

Additionally, I don't list mods as broken for fun or the hell of it. I do it based off reports, sometimes I can test them, sometimes I can't. If a mod is listed as compatible, but reported as broken, I always test it myself. If I agree with the report, I set it to broken. If I can't replicate it, I leave it as compatible until confirmed otherwise from the creator.

I put a lot of time and effort into this list. I take time away from my hobbies to do this. So, when people question statuses I have for mods, it's upsetting and quite frankly insulting to me. It really makes me not want to do this anymore. I mean why should I if people aren't going to trust the accuracy of the list?

Granted a status may be a little behind since I can't maintain the list 24/7. Other than that though, I can always guarantee the following statuses:

  • Compatible (as long as the creator didn't overlook anything)
  • Updated
  • Broken (the ones that say "confirmed" in the notes)

I would like to continue doing this list for the rest of the Sims 4. So, please don't ruin it for me and others that rely on this list.

TLDR: Mod statuses are set based on gathered (and confirmed) information from creators themselves plus broken reports from the community. I don't pull statuses out of thin air and slap them on for the hell of it. Everything is confirmed and double-checked before I set a status for any and all mods. So, please stop questioning the accuracy of the list.

Now that that's out of the way, onto the changelog....

List edits for September 7th-9th are now complete! Mod changes include:

Broken/Obsolete mods to remove from Brazen Lotus!
⬆️Updates from Andirz, Brazen Lotus, KiaraSims4Mods, Kuttoe, NeedCoffee4That, and more!
Confirmed compatibility from Brazen Lotus, ChippedSim, LeRoiDeTout, Rainbow Quartz, TwistedMexi, and more!
🆕New mods from Balkanika, Insimnia, lazarusinashes, Ravasheen, and more!

Note on Brazen Lotus mods - A lot changed with their mods. Files that were required before are now obsolete and new files are now required! Make sure to read the download pages carefully!! See this post for more details!

~Scarlet 🌹

Mod List RecapNews & Info

SimsVIP Mod List Changelog for August 30th + Other News

List edits for August 30th are now complete! Mod changes include:

Broken mods to remove from thepancake1/ MizoreYukii, TwistedMexi, weerbesu, and more!
⬆️Updates from KingZace, LittleMsSam, Rheall, weerbesu, and more!
Confirmed compatibility from a lot of modders! (Patch didn't really break much, mostly just UI mods)
🆕New mods from Kuttoe & thunder1143!

Over the past several weeks I've been making changes to the list! You may have already noticed some of these changes….

List Changes (in Google Sheets) include:

  • Removed the Mod Type column
    • Less columns, less confusion...going back to simple. Since I removed the column I added "Trait", "Aspiration", "Career", etc to numerous Mod Names to show what type they are.
  • Removed New Mods tab.
    • New mods will now be added to the main list at the end of the day! They'll be listed as New in the Mod Status column (until they're updated).
  • Added Programs/Overhauls tab to the Mod List.
  • Changes to Filter Views (Data > Filter Views) include:
    • Added Recent Changes
      • Use this filter if you want to see the most recent status changes made to the list. This is sorted by creator.
    • Added Sort By Update Date
      • Sort mods by Last Known Update, newest to oldest.
    • Removed the "Show only" filters (Aspirations, Careers, Events, Etc.)
      • No point in having it since I removed the Mod Type column.

Other changes:

No longer posting Custom Content updates. It's too time consuming and I'd rather focus on mods. However, I'll still post info on what type of CC is broken and when/if batch fixes are released on the SimsVIP posts.

That's all I can think of for right now. If you have any questions, feel free to ask!

I'm sorry for all these changes, I'm not doing it for the hell of it or out of boredom. Unfortunately, things just end up not flowing or working the way I initially intended it to. It just takes trial & error to see what works best. I promise, we'll get there though!

News & Info

Patch Week Schedule Changes

Hey everyone!

Based on all of the Mod News emails I have, I've decided that my previously set list editing schedule isn't going to cut it for patch weeks. Otherwise, I'll fall to far behind.

New Schedule

  • Patch Weeks: Monday-Friday (possibly Saturday)
  • Non-Patch Weeks: Monday, Wednesday, and Friday
  • No list edits on U.S. Holidays

This goes into effect immediately, so the list will receive updates today.

Take care,

News & Info

New Editing Schedule for the List

Hey friends!

Just wanted to let you all know my new list editing schedule!

From this point on, I will only be updating the SimsVIP Mod List on Mondays, Wednesdays, Fridays, and Patch Days. Also, list edits will only be made once per day on these scheduled days (anywhere between 2-5pm Pacific Time).

Just a reminder, I spend holidays with my family. Therefore, it should go without saying that list edits will not be made on holidays.

Thank you for understanding!

~Scarlet 🌹

News & Info

Important Info – Patron Safety/Privacy!

I'm sure a lot of you have already heard, but for those of you that haven't....A small group of CC Creators were found to be "tracking"/doxxing their patrons. Here's all the info outlined by reddit user Lovechildintherain! 

TLDR - A group of CC creators that offer exclusive downloads only for their patrons are butthurt because their precious exclusive content is being passed around. So, they put unique identifiers in their .packages to "bust" the patrons that are redistributing it. It's important to note that they can only do this for downloads that they send to their patrons individually through DM's. 

Any creator that doesn't honor EA's ToS, is not in any position to have their own ToS/ToU. As far as I'm concerned, theirs is null and void. Even if they did follow EA's, it still doesn't give them the right to do this. 

If a creator is following EA's ToS please respect their ToS and do not share their content while it's in Early Access. Sharing their content while it's in early access is disrespectful and hurtful to those creators that are following the rules.

Although this doesn't affect what I do at the moment, I still wanted to make sure all of my supporters/followers have this information because I'm a protective mama bear! Also, to reassure you that I have never done this and never will (if/when I release CC), nor would I share anyone's personal info. It enrages me that these creators did this to their own patrons. Additionally, my future CC will never be permalocked!

Just to clarify, my Daily Summaries I give to my patrons are not considered content that would fall under EA's ToS. The only reason they're permalocked is because by the time I'd make it available to the public they would be irrelevant. Plus, after 7 days I delete the google summary sheets that I share anyways.

So, stay safe and try not to worry too much about this. Llazyneiph has shared some tips on Safely Pledging On Patreon that you should check out if you're still concerned.

Feel free to ask if you're confused about anything, I'll answer the best I can! 

~Scarlet 🌹

News & Info

SimsVIP Mod List Changes

Hey everyone! I've made a few changes to the Mod List....

  • General Mods tab renamed to Mod List
  • Harvestables & Recipes tab has been removed. Everything that was in this tab has been moved to the Mod List tab with a few changes:
    • Most of them are no longer listed individually. Creators with pages that include all of their recipes and/or harvestables now have one entry in the list linked to their list.

      I will still share retweet/reblog them on my Twitter/Tumblr, so make sure to follow me there.

      The reason for this change is that recipes and harvestables rarely break and when/if they do, they all will. So, one entry for each creator is good enough to track.

  • NEW Mod Type added:
    • Food/Drink - Food/Drink recipes, ingredients, and edible foods.

Original Mod Types:

  • General - Most mods will be considered General unless they fall into another type. Mods that fall into multiple types will also be listed as General.
  • Object - New functional objects. Any mod that adds a new object to the build/buy catalog that adds new functional interactions, buffs, etc.
  • Event - Custom Events.
  • Career - Custom Careers and afterschool activities (anything that you join via the Career/Household phone option). Note - Does NOT include Odd Jobs, you'll find those in General!
  • Trait - Custom Traits (Includes CAS and Reward traits).
  • Aspiration - Custom Aspirations.
  • Harvestable - Custom seeds that add new harvestables.

More types may be added later as the game progresses and new mods are released. These Mod Type descriptions were added to the Info tab.

Take care,

News & Info

New Game Update Available! (Patch 1.85)

New Game Update 1.85 (Patch Notes) is out and you know what that means! That’s right, time to check your mods for updates! Please backup saves and files before using any untested mod.

New SimsVIP List

New post is up for today's patch:

Mod Reporting

You can submit reports two ways for broken, updated, and compatible mods:

Please have patience while waiting on status news from creators, they do have lives and other priorities! They will check and update their mods when they can, asking them only disrupts their checking/updating process.

Happy Simming!

~Scarlet 🌹

Mod List ChangesNews & Info

Scarlet’s Realm Now Open!

Hey there everyone! I opened this website so I could post new content more easily and keep you informed with everything including:

  • SimsVIP Mod List News:
  • New Custom Content (Coming Soon...):
    • Custom Hair - My mesh skills are improving!
    • Objects - Maybe some collections
    • Recolors
    • Maybe more!

I am still retired from creating mods! However creating CC is much more fun for me and I won't have to keep them maintained like mods.

Changes to the Mod List

One small change I made today:

  • New Patch Status: Needs Updated
    • Confirmed safe to use, but requires an update.

Basically what this means is that it's ok to use, it just needs a small update for the patch. However, it's not enough to hurt your game.